![]() If you got teamspeak version 3.0.8.1 get 3.0.8. We welcome anyone to supply feedback or join in on this cooperative project. We intend to create the most realistic and immersive radio system within the current gaming world based off of real life experience and knowledge, as well as the use of physical terrain obscuration, radio loss, distortion, and all other considers a real radio operator must make on a daily basis. The ACRE mod links ArmA2 and Teamspeak3 to create a more immersive environment in which we play in, including positional audio, real radio communications and complete compatibility with the ACE2 ArmA2 project. We would like to introduce to you the ACRE mod, in production by various members of the A2 community. Unique wounding system which features dragging wounded players into cover for improved medical assistance.ĪCE TUTORIALS FOR PEOPLE WHO CAN'T READ ACE FEATURES LIST BY THEIR OWN!!Ī.C.R.E - Advanced Combat Radio Environment.Ability to rest weapons on objects for improved stability - also working bipods.Better interaction with your environment via a built in interaction menu, that unclutters the action menu of the original game.Ability to exchange ammunition between vehicles.Built in cargo system, which lets you transport equipment in vehicles.Improved sight adjustments to calculate an accurate shot in combination with the sniper tools, also supporting indirect fire.Sniper tools such as Spotting Scopes and wind measuring tools.Maptools, to draw your battleplan on the map and share with your subordinates.Ability to tow broken/stuck vehicles and replace flat tires.Individual arming of winged aircraft to match loadout with the needs of the mission.Multiple non-lethal weapons such as flashbangs and teargas for western and eastern factions.More deployable explosive devices like Claymore mines, Bouncing Betties and simple C4.New weapons like HK416 series, HK417 series, new G36 rifles, several rocket launchers for the eastern factions like RPG22, RPG27 and RPG29 and many many more.The damage depends on ammunition used and where a vehicle was hit, like in real life. Improved backpack system which is backwards compatible to Arma2 units which don't feature the original game's backpack system.Rockets hava a parabolic flight trajectory like in real life. Realistic bullet trajectory depending on the type of ammunition and barrel length of the weapon.Realistic working laser rangefinding devices.Explosions don't just create a whistle in your ears like in the original game, but they also can knock you out, blind you and make you deaf. Improved flare simulation that makes flares visible in daylight.IR Strobes can be attached to players and vehicles, can be re-used and preplaced by mission designers via special functions. What does ACE change compared to the original game? There are many exciting teamwork- and gameplay-enhancing features planned for ACE it should be the mod-of-choice for any groups interested in increasing their realism, teamwork, and gameplay at the same time.Īround 100 new features (actions, item packs and so on)Ĭlick here for full list of ace featureas and how to use em ACE is a mod in progress for ArmA 2 that is being created by many of the same people who developed the original ACE mod for Armed Assault.ACE provides the most realistic, comprehensive, and tactical first-person military simulation available for the civilian PC market.ACE allows casual to hard-core gamers the opportunity to experience realistic military weapons, equipment, and tactics while still maintaining an environment that is enjoyable to play.Our focus is not only on creating features and models which highlight realism but also on supporting the creation of realistic missions in which one may experience the full spectrum of virtual combat. We strive to create hyper-realism without losing sight that the mod must be playable by the “advanced” user. ![]() The mod contains many components exclusive to ACE, developed by the ACE Team, as well as additional 3rd party content ( Acknowledgements).ĪCE is designed from the bottom up with the goal of encouraging its users to employ real world tactics and strategy (fighting as a team) in order to accomplish realistic military objectives. The complete Mod has been rewritten and optimized for ArmA 2, and we have based our workflow and tools on CBA methods. The WGL and A.C.E 1 ideology was "When realism matters". for ArmA 1, which was based on WGL for OFP. for ArmA 2 is a full conversion mod and is based on A.C.E. With ACE, skills, tactics and teamwork are more important, adding new dimensions to the battlefield.Ī.C.E. ACE Mod is a full conversion modification, focusing on gameplay, realism and authenticity, providing you with an ' Advanced Combat Environment'.
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